Chapter 22
Tarrin expected something amazing,
something absolutely breathtaking, something incredible when Spyder Teleported
them to her home, the mystical, legendary wedge of flat forest between two
mountain ranges and the sea on the continent of Arathorn, a place eternally
shrouded in a light mist that was known as Haven around the entire world.
He was decidedly disappointed.
Spyder’s home was a rather modest manor
house that slowly appeared out of the thin mist that shrouded ancient hardwood
trees, close enough to the sea to hear the waves lapping against the
shore. It stood on a slight rise that
came up from the beach of rocks and pebbles rather than sand, looking out over
a narrow inlet that was littered with any number of jagged rocks. It was surrounded by a low wall of gray
stone that enclosed a neat, tidy and very orderly garden. It was a three story affair, strangely
small, made of the same gray stone as the wall, with large windows on the side
that he could see. There was a simple
pair of double doors on a raised porch, reached by a pair of sweeping
staircases that flared out from each side of it and curved back towards a
gravel path that wound from the wall’s gate to the manor. The manor house had a flat roof, which was
something of an oddity outside of Yar Arak or Saranam, which didn’t quite fit
its Western architecture. It almost
looked like a Giant had come along and pulled off the roof.
But there was much more here than met
the eye. The low stone wall was a
physical border, but it was also the anchor of a massive, powerful Ward, so
powerful that he’d felt it the instant they arrived, some league distant from
the house itself, and felt it only grow stronger as they walked towards
it. It was a weave of staggering
proportions, not for its size, but for its raw power. The Ward was designed to stop absolutely
everything, and its raw power would ensure that nothing could force its way
through it. It was something so vastly
complicated that only a god or Spyder could have made it.
“Haven,” Spyder said in an earthy kind
of way, stopping at the gate. “My
home.”
“I thought it would be bigger,” Tarrin
said honestly, looking at it.
“It suits my needs. Why would I have more space than I require?”
she asked simply.
“Well said,” he said with an agreeing
nod. “Since we walked all the way here
in silence, are you going to start explaining things to me now, or wait until
we get into the house?”
“There is actually little effort
involved in this task, Tarrin,” she answered as she waved her hand before the
gate. It opened, and what was more, a
breach formed in the Ward to allow them entry.
He had no sense of anything at all in that; whatever she did, it wasn’t
Sorcery. “Mostly, it requires your
patience. That is all.”
“My patience?” he asked as she led him
within. The air inside was fresh and
warm, which surprised him since the Ward also prevented air from flowing
through it, and smelled of flowers and grass from her garden. It was also absolutely still, not even the
faintest breeze. Fireflash jumped from
his shoulder and streaked out over the gardens, wild with curiosity, and
quickly disappeared. Tarrin paid his
drake little mind; he would return when he wanted to return, and he was more
than able to take care of himself.
“You will not stand vigil over the gate
at all times,” she told him with a slight smile. “Were that necessary, you would never see me outside of its
chamber.”
He’d never thought of that. “Well, how do you know when to be there?”
“I will give you a charm,” she answered.
“An item of magic, ancient in its
making, crafted by the hands of the Elder Gods.” She reached into her black tunic and withdrew her amulet, then
turned it over. Affixed to the back of
it was a golden inlay with strangely compelling runes that glowed with a faint
white light. “The charm endows you with
certain benefits, and will warn you when you must return to the gate chamber to
cast out that which comes through.”
“Benefits?”
“While you are the Guardian, you will
not sleep,” she told him simply. “Ever.
I have not slept for nearly ten thousand years.”
He tried to grasp the concept of
it. He wouldn’t sleep, day or night,
day after day. Ten thousand years of
unbroken monotony, aware of the passing of every single second? Goddess, that was a torture, not a benefit.
She studied his face, and nodded. “You see the silent curse of it,” she
affirmed.
“Why did they set it up that way?” he
asked.
“To ensure that something did not come
through while I slept,” she shrugged.
“Given that I am mortal, and they still do not entirely understand the
aspects of my limitations, I assume they felt that even for me to sleep was too
much of a danger. Rather than simply
setting the charm to wake me, they
set it so I would never require sleep, nor ever feel the urge to do so. So long as you have your charm, you will
never even feel drowsy. You will be incapable of sleeping.”
That was a creepy thought, but he put
that aside as they moved through her garden, which was meticulously
manicured. Given she had every second
of the day and night, he understood why it was so neat. Spyder probably had any number of hobbies to
occupy all that time.
“You will get used to it. Eventually,” she added darkly. “The requirements of the task are
simple. When a being enters the gate
from the Astral, the charm will warn you.
Shellar, the god of Time, has placed a spell which causes time to slow
for those within the gate, slowing their progress and giving you time to
prepare for their arrival. When you get
the warning, you will have ten minutes to return to the gate chamber. Your task once they arrive is to send them
back through the gate and warn them of the dangers of returning. The Elder Gods have decreed that we will not
kill those who have come through the gate only once. We must eject them physically, if necessary, but we may not kill
unless they have not heeded our warning and returned. But this is not a mandatory requirement, and there is one
exception,” she told him. “The
exception are Demons. You will destroy
any Demon that enters through the gate.
The charm will tell you if you face a Demon in a disguised form. When it warns you that you face a Demon,
destroy it. Do not let them flee back
through the gate. If they escape, they
will know where the gate is located in the Astral and return with
reinforcements.”
“I understand.”
“Also, certain individuals visit me
using the gate on a regular basis. They
bring me information, entertainment, and conversation, and I am allowed to do
this so long as they do not leave the gate chamber. I would ask that you do not kill these people,” she said
evenly. “You will know who they are, as
they will probably be quite surprised to see you and ask about me.”
“Alright,” he nodded. “I’ll be careful and not kill anyone until I
have them sorted out.”
She nodded. “Certain beings will require considerable physical and magical
discouragement,” she told him. “The
gate chamber has been enchanted to be invulnerable to all magic and physical
force, so do not worry about doing harm to the chamber. Do whatever it takes to remove the invader,
no matter how extreme it is. There have
been times I have been forced to fall back on magic that would have sunk
Arathorn into the sea to evict certain powerful entities. There is no such thing as too much when it comes to defending the
gate chamber, Tarrin. Remember that.”
“I will,” he promised.
“That is all it requires,” she said with
a slight smile. “You know everything
you need to know to take my place.”
“Except where the gate is,” he pointed out.
“We will come to that presently,” she
said as they reached the stairs. He
followed them up and saw the door open by itself, and they reached the landing
and went through. They stepped into a
plain entry foyer with rich dark wood panelling on the walls and a floor of
white tiles with black squares disbursed in even intervals through it. “Though you know what is needful, there are
certain things I can pass along to make it easier,” she said. “Firstly, you must overwhelm the invader
with a display of intimidation. That
means that you should be present with your wings out and visible. Let them see that they do not face an
ordinary being.”
“I’m usually intimidating enough.”
“This is a different realm,” she told
him pointedly. “You will face the Avatars
of gods, Demon Lords, Deva, and even
entropic entities. They will not be impressed by a tall, furry
humanoid with big hands. They will, on
the other hand, be very impressed by a mortal who carries a touch of divine
power, and the threat of the overwhelming magical force that touch will
imply. Trust me in this, Tarrin. Display your power openly for them to see,
and you will have far less trouble.”
“Is that how you do it?” he asked.
She nodded. “I do not have wings, but I have this,” she said, grabbing the
hem of her cloak of utter blackness.
“Most beings of great power know what it is, and they fear what it can
do.”
“What is it?”
“It is a cloak made out of the physical
manifestation of space itself,” she answered.
“It is known to most as the Cloak of Shadows. There are only a handful of them in all the multiverse. Most beings versed in planar travel have
heard the legends of it, and many come here seeking to wrest it from me.”
“What does it do that makes it so
powerful?”
“It gives me the power to control
space,” she answered. “Remember when
you put your arm into it? How your arm
vanished into the cloak itself? That
was a manipulation of space, something akin to how your amulet functions. But among other things, this cloak can also
send something that enters it into the Void, a place of absolute nothingness
that exists outside of space, utterly destroying it. That is the power that they seek.”
He could see the great power of
that. While Spyder wore the cloak, she
was virtually invulnerable. It
protected her physically, and her vast powers of Sorcery protected her from
magic. She was untouchable, and would
be the ultimate adversary for anyone who tried to get past her and out of the
gate chamber.
They passed into a grand, vast library
that existed just off the foyer. It had
bookshelves all the way to the ceiling, row after row of them, in what looked
to be initially meant to be a ballroom.
“There are three floors in this manor, but most are set up as you see
here,” she told him. “I have found that
books most easily pass the time, so I read a great deal. If you find a book you intend to read,
remove it from the shelf,” she warned.
“Each time you enter a room, the contents of the shelves change. If you put the book back, it will not be
there when you return.”
He reached out to assense the
bookshelves, and found a very complicated weave over them that accomplished
this task. Each time someone crossed
the threshold, the shelves Teleported the books in the shelves to a central
point and then Teleported in new books to replace them. Since both of them had passed through, they
had done this twice.
“That way it always seems different,” he
mused.
She nodded. “My library is more extensive than any other, but to put them in
one place would make them lose their appeal.
This way, sometimes I do not see a book for over a century, and enjoy
reading it again. Much of my free time
is spent searching for new books to read.”
“Anything new,” he reasoned.
“Anything,” she agreed. “When you live as long as I have, boredom is
your greatest enemy.”
“That’s understandable.”
She wasn’t kidding about her house. Virtually every room was nothing but
bookshelves, bookshelves, and more bookshelves. She led him through six rooms to a stairwell leading down into
the cellar, and they all were bookshelves, as were the rooms he looked into as
they moved. “You may move about the
house freely,” she told him. “But there
are two rooms that I ask you do not enter.
Both are on the third floor, and both have the doors closed. One is my personal chamber. The other holds an object I am keeping safe
for a very old friend, which is very dear to him, and is also sensitive to
shifts in the Weave. I have the room
Warded to protect it, but the effect that you and I have on the Weave makes it
dangerous for us to enter that chamber.”
“Alright.”
“Come.
I will show you the gate chamber.”
The gate chamber was at the base of a
set of stairs that descended from the main hall that came off the foyer, a
simple stone staircase nearly thirty spans wide and fifty spans high once it
dropped past the level of the floor, large enough for a Giant to travel
easily. There was a simple black metal
door there, unadorned and quite plain looking, if one ignored the fact that it
was of the same dimensions as the passageway.
Despite its massive appearance, it swung open silently and easily at a
wave of Spyder’s hand. Again, he sensed
no use of magic. However Spyder
controlled things like the Ward and the door, he had no idea. Beyond was a chamber of polished black
marble stones that stretched across a black-walled chamber of polished obsidian
glass, dark yet shimmering a reflection of a blue circle of swirling energy
contained within a white stone ring that stood on a raised dais at the far end
of the room. The gate looked like a
whirlpool of magical energy swirling off into infinity, and every once in a
while little motes of white light were dispelled from it, to drift lazily to
the marble floor. The gate was about
thirty spans in diameter, and the lower edge was sunk into the dais, he guessed
so whatever came through it could step easily onto the floor.
“This is it,” she told him. “The last working gate into our world.”
He could feel its magical power, which
was surprisingly subtle, a power that stretched off beyond his ability to sense
it, leaving their plane of being and rising up into that other dimension of
existence called the Astral. This was
the last functional gate that entered their world, though there were quite a
few of them that were one way, going out,
that still worked. And it would be his
job to defend it for a while.
“So, that’s it, isn’t it?” he
asked. “All you intend to tell me.”
She smiled. “You learn quickly,” she answered. “There is nothing more to show you, and as you have noticed, I am
not fond of inane chatter.” She reached
within her cloak, and removed a thin golden shaeram. “Affix this to the back of yours,” she
instructed. “It will bond itself to
your amulet, but you will find that you can remove it easily, and only you may
remove it. So long as you wear this
with your shaeram, the Ward and the
powers of the manor will obey your will.
Since none enter the gate that speaks our langauge, the charm also
allows any who hears your voice to hear your words in their native tongue,
while you will hear the words of any langauge you do not know in your own.”
“You’re not going to teach me how it
works?”
“I will,” she assured him. “But we will do that outside the Ward. You must ground yourself at the entrance to
the manor so you may return to that spot.
I cannot leave until you are grounded.”
“That won’t take long,” he told
her. “I can ground myself in a place in
just a couple of hours.”
“As it should be,” she said simply. “Now embed the charm.”
He held his amulet up, and then got the
two of them aligned. That done, he
pressed the gold inlay against the back of his shaeram, and he felt and saw it fuse with his amulet. Suddenly, he felt a strange surge rush
through him, as well as a sense of connection
to a greater power, a more direct link between him and the Elder Gods. It was their
voices that brought the warnings that Spyder described.
Given that he wasn’t very happy with the
Elder Gods at the moment, this wasn’t necessarily a good thing.
He also felt strangely alert.
His mind was sharp, focused, clear, and it felt oddly refreshing after a
fashion. That had to be the effect that
would render him unable to sleep. He
blinked several times and put a paw to his head, then looked at Spyder.
“You will get used to it,” she
repeated. “Now, let us go back to the
gate. You may Conjure us a meal and we
will talk of affairs while you ground yourself.”
It was odd to sit and talk with Spyder. Her age and wisdom were very intimidating,
and he felt like a baby next to her.
But he found that she had a dry, witty sense of humor, and she was more
than willing to talk about nearly anything he had on his mind. They sat on a Conjured blanket and ate a
meal of roasted caribou—Spyder’s favorite meal—and spring onions chopped up and
mixed in with a green leafy plant she called lettuce and another red fruit she called tomatoes. She called the
vegetable concoction a salad, and it was that dish that got them started down
the path of conversation he secretly wanted to be on when she mentioned it was
an Urzani invention. “The Urzani were
originally vegetarians,” she mentioned in passing. “But exile into the Underdark turned us into carnivores.”
“What did happen back then, Spyder? Between the Urzani and that other race?”
“They were called the Trilla,” she
said. “Or that was what we called
them. Where we are brown-skinned and
light-haired, they were pale-skinned and dark-haired. We were mirror images of one another. They retreated into the forests and rejected contact with the
other races, while the Urzani marshalled their strength in the caves below and
prepared for war. When the world above
had forgotten about the Urzani, they returned with armies and conquered the
entire Known World.”
“Mother said they died out.”
“They did.”
“She also said that both of your races
descended from a parent race, one of the original four. She wouldn’t tell me who they were.”
“Mother sometimes uses mystery to spark
interest,” she answered. “I find it
occasionally tiresome. They were called
Elves.”
“That’s a strange name.”
She nodded. “A plague killed most of them, and that caused two separate
colonies to eventually become the Trilla and the Urzani. The same race with two names, who eventually
truly became separate races. It
happened again to my own people, after the Blood War, when the Urzani came to
be no more, living on with a new name, the Sha’Kar, while two new races were
born from them. Actually, the Sha’Kar
are the true Urzani. It would not be
incorrect to call them Urzani. The
Selani and Wikuni are branch species of our blood.”
“Mother said you were once the Empress
of the entire world. What was it like?”
“Boring,” she said with a surprising
smile. “Very, very boring. My reign was short, Tarrin. I ruled for only nine years.”
“What happened?”
“I abdicated the throne to my brother to
pursue Sorcery,” she answered. “It was
a relief to me. He wanted it, I did
not. We both became happy with the
result.”
“What happened to him?”
“Him?
He ruled wisely and well for nearly a century, and then he died. It is agreed upon by most that my brother’s
rule was the last of the great dynasties.
The decadence that destroyed the Urzani Empire began to set in after my
niece Shalaria took the throne. She was
a weak Empress, and was assassinated by her son Anthor. He was ruthless, but he was also a hedonist,
and he fatally poisoned the Empire with his excess and his decadence. It was under his rule that the gladitorial
games began, and the laws protecting the welfare of slaves were abolished. Had those two events not occurred, there is
a good chance that there would still
be an Urzani Empire.”
“How could that destroy the Empire?”
“It changed the very fabric of the moral
structure of the citizens,” she answered.
“Arthos made it legal to torture and murder one’s slaves, and he turned
death into a sport with the gladitorial games.
He began to introduce the elements of sadism and brutality that had been
a part of us when we conquered the world, but had lost in favor of more
cultured and civil traits when the world was ours. That steeled the slave races against us, who ultimately revolted
and destroyed the Empire.”
“The Urzani were evil?”
“They were the epitomy of evil,” she
said honestly. “But after they
conquered the world, they abandoned their evil ways and created a rather
harmonious society. The other races
were slaves, but they had legal rights and protections, they earned wages, and
they could retire and receive pensions after fifty years of service just like
any Imperial soldier could. The slaves
actually taught the Urzani the value of moral traits like honesty, love, and
kindness, and at its height, the Empire was a bloom of unity and harmony. Even the slaves were happy to be a part of
the Empire. But Arthos destroyed that
unity, and by then, our armies had lost the battle skills that had won the
Urzani the world. They were no match
for the slave armies that rose up to challenge them.”
“I didn’t know that.”
“Few living do.”
He leaned back on a paw and regarded
her. “Someday you’ll have to write all
of it down,” he told her. “Everything
you’ve seen.”
“I have,” she answered calmly. “You will find them in my book collection.”
“And how am I going to find them?” he
asked pointedly.
She smiled. “Go to the library.”
“They’re all the library!”
“The true one. The chamber just off the kitchen, the one with the rosewood
desk. Sit at that desk and request a
book of a certain subject. The book
that most closely matches your description will appear on the desk. If you wish to read my memoirs, simply ask
for the first book in the collection of my memoirs, and it will appear.”
“That’s a neat trick.”
“It lets me find the book I require
immediately. The spell will conduct the
search by book title or contents of the book.
So you can ask by title or give a description of what you seek, and the
spell will deliver the book that most closely fits your requirements.”
He chuckled. “That’s a weird word.”
“What?”
“Elves. What’s the singular? Elv?”
“Elf,” she corrected. “A dead race from the dawn of time. They were small, frail beings, no larger
than Bruga, that died out quickly. Only
we, the hardiest of their descendents, remain.
“Well, the Goblins and the Dwarves are
dead too, so I guess only the humans live on.”
“There are Dwarves, Elves, and Goblins
on other worlds,” she told him. “They
are not the same as those who once lived here, but they are close. But there are descendents of all the races
still here, so in a way, they do live on.
The Elves live on in the Sha’Kar, the Dwarves live on in the Gnomes, and
the Goblins spawned any number of splinter races. There are similar races elsewhere, but the circumstances of our
world made this world’s version of each race unique.”
“How?” he asked curiously.
“The power of magic is extreme here,”
she told him. “There are no Sorcerers
outside of Sennadar, my friend. The
magical weave of most worlds cannot support our power. On another world, our powers would seem godlike, but here, they are simply normal.
This saturation of magical power extends down to the very smallest
insect, as it has infused all living things here. On our world, the Dwarves could use Wizard magic, and actively
pursued magical knowledge. On virtually
all other worlds, Dwarves shun Wizard magic and are only capable of Priest
magic.”
“I remember Mother telling me something
along those lines, when she was explaining magic to me,” he mused. “That even the dumbest man alive can cast
simple cantrips.”
“That is correct. Now that the Weave is whole, when people
realize it, you will see Wizards begin to teach common people cantrips. The ability to use magic is virtually
ingrained into all natives of Sennadar.
I could teach a child the words for a simple cantrip, and he could
successfully cause it to function. We
are magical peoples who have the vast fortune of living in one of the most
magically charged dimensions in the multiverse. That is why we must defend this plane from the Demons,
Tarrin. If the Demons gained control
over the power of our universe, they could pose a grave threat to all other
planes.”
“I know, Mother’s told me that. I wonder.”
“What?”
“If we would seem godlike to some person
in some other world, what would one of our
gods look like?”
She glanced at him, then she actually laughed. “Our gods are highly
respected and feared,” she told him with a wink. “Even the weakest of the Younger Gods, Pygas, is a monstrous
power to be reckoned with outside of this world. Any one of our Elder Gods have a power far beyond anything that
Elder Gods of other dimensions attain.”
She brushed her silver hair from her face. “They have this power because of the magic of our world, and also
to help defend it. The stronger the
magic of the plane, the stronger the gods who control and protect it. It is a universal principle.”
“And the stronger the mortals who live
inside it,” he added.
She nodded. “What you will do,
Tarrin, it is the most important job that there is for a mortal in this
world. The Elder Gods would not have
selected you for it hastily or without testing you many times to ensure you had
both the power and the mentality to perform this task. It is a task that you must never fail, not even once. If but one Demon enters this world through
that gate and escapes the gate chamber, he can summon forth more, and each of
them will summon forth more, and so on and so on, and then it will be the Blood
War all over again.”
“I know all about their tests, Spyder,”
he said darkly. “I have wings now
because of them.”
“Do not be angry forever,” she told
him. “The wings would have appeared no
matter what. It was but a matter of
time. And given the extreme importance
of this task, would you feel comfortable if they did not test the single mortal who defends the entire world from another
Demonic invasion?”
When she put it that way, he was hard
pressed to justify his anger.
Attend.
Tarrin looked up, his ears picking up at
the sound, and Spyder sighed. “Someone
is coming through the gate,” she announced, gracefully standing up. “We must perform our duty.”
“I’m grounded here anyway,” he told
her. “I was just lingering because I
like talking with you.”
“That was fast.”
“I’m very good at grounding. It’s a Were-cat thing.”
“You are part of the land. It only makes sense,” she nodded. “Come.
I will let you handle this.”
They returned to the gate chamber, and
he saw that the bluish energy within was slowly turning white. “Wings out, present forth a weapon,” she
commanded, drawing her cloak around herself and stepping back near to the
doorway. “Remember, intimidation will
save you grief.”
It had been nearly a year since he had
released the wings. The skin sealing
over the pools of living fire on his back retreated, and then they burst forth
gloriously, spreading out to their full span, stretching after so long
confined, then easily folded behind him.
He felt a subtle yet profound shift in his senses, picking up on those
things that mortals could not detect, amplified by the sense of alertness
imparted on him by the charm affixed to his amulet. He looked at the gate…and he could almost see where it went, see a vast gray emptiness behind that blue-white
swirl of energy, a place of utter emptiness that extended eternally in every
direction. That was the Astral, a place
that more or less glued all the other planes of existence together, touched
them all without being part of any of them.
That was the place where all gates to and from every world either went
or passed through, and that made the Astral the cosmic highway along which all
inter-planar travelers went.
“When it turns all white, they will step
through,” she instructed. “Remember, no
killing first offendors.”
They waited perhaps another moment, and
Tarrin brought forth his trusty Ironwood staff, curiosity surging through him. What was going to come through the
gate? Would they be friendly? Would they be human, or Demons, or some
exotic race he had never seen before?
Would it come down to a fight?
He had no idea, and part of that secretly thrilled him. After so many years of knowing what was
going on, of living a quiet and peaceful life, he found the idea of a little
danger…exciting.
He didn’t have to wait long. The gate suddenly flared white, and then
three hazy shapes appeared within that white.
They became solid, real, and three humans stepped out of the gate and
onto the dais before the gate itself.
All three were wearing ornate red robes, had shaved heads and long,
pointed beards, and wore belts with pouches and satchels affixed to them. All three carried staves of different kinds
of wood, each with a blue crystal embedded at the top. They looked around quickly, then all three
locked their eyes on Tarrin.
It was probably overkill, but Tarrin
flexed his wings and took a step forward, levelling his staff at them. “Go back,” he ordered. “Nobody may come here. If you ever return, you’ll be killed.”
“Who are you to order us around?” the
lead, a man with a thin, sharp, wrinkled face demanded.
“I’m your executioner if you don’t turn
around and go back through that gate,” he answered as his eyes exploded from
within with a bright green radiance, and fire erupted from the fetlocks on his
wrists and ankles. “Now go.”
The one to the lead’s left levelled the
crystal of his staff at Tarrin, and he sensed a sudden surge of magical power
flow through the Weave, directed towards that crystal. It was a simple matter to cut it off, and
just to be safe, he isolated all three of them from the Weave completely,
rendering all the magical items and their spells useless.
The man gasped, looking at the light in
the crystal flicker, then go out. “Care
to try again?” Tarrin asked pugnaciously, raising a paw and touching High
Sorcery. Magelight exploded from his
paw, which quickly merged with the fire licking at his wrists, causing ghostly
flames of white and red to flicker around his upraised paw. “Turn around and leave, or I’ll burn you to
ashes where you stand.” To prove his
point, he flared out his wings and caused them to radiate strong heat, which
hit the three men in the face like a hot wind.
“Now turn around and go back.
And remember, if you come back, I’ll use your ashes to make a new
drinking glass.”
They seemed to hesitate, but Tarrin made
up their minds for them. With a wave of
his paw, he wove a fast burst of Air that swept them off their feet and threw
them back through the gate, which flared white for just a second before
returning to its bluish swirl.
“Just so,” Spyder said with a nod. “And since I am satisfied you can perform
the task, I will go.”
“What do you have planned?” he asked
curiously.
“I intend to sleep,” she said with a
dreamy kind of smile, reaching under her shirt and producing her amulet, then
pulling the golden inlay from the back in a deliberate move. “For at least five days. From there, I have no real plans other than
to relax.”
“Well, enjoy,” he told her. “Want me to stay out of the manor for a
while?”
“I have set up a vacation home,” she
told him. “Worry not about that. Wait here for a few minutes to ensure they
do not simply turn around and come back, and then you may do whatever you
wish. You do not have to stay here at
the manor, Tarrin. Just return to deal
with invaders. The rest of your time is your own.”
“I do have some ideas,” he
admitted. “I’d like to do a little
wandering. And I need to find my drake
before we go,” he added.
“Then I will see you when I return. Whenever that may be.”
And then she turned and walked from the
bare chamber.
Tarrin watched her go, and he had to
smile just a little. It had been ten
thousand years since Spyder had so much as slept a second, and he certainly
felt that she was due. He hoped that
she enjoyed her time off. She certainly
needed it.
Spyder’s manor was the stuff of great
legend. There were any number of
stories bandied about concerning what possible treasures might be hidden within
the legendary figure’s secret abode.
The reality was that Spyder’s home was
surprisingly one-sided. If one loved
books, it was the grandest, most incredible trove of treasure in all the
world. If one didn’t like books,
Spyder’s home was a bitter disappointment.
Spyder was not materialistic. She did not collect gold or gems or
valuables, though Tarrin did find a small vault in the cellar holding a modest
fortune—then again, after ten thousand years, she certainly would have
collected some money. She owned fragile
artifacts from all over the world, sitting on tables and pedestals scattered
through her home. Shields, weapons,
pieces of sculpture in stone or metal or wood or glass, paintings, tapestries,
antique furniture, they were all present in her home, if one knew where to look
for them. Some were recognizable in
form or making, but some, he had no idea.
He found a few dainty things that he’d swear were even older than
Spyder, delicate glass sculptures that screamed of incredible age, things he
would bet were made by the Trilla, or even their parent race, the Elves. There were a few crude totem-like things
that were equally old, things he felt were Goblin in creation. There were Dwarven runestones hanging on
special mounts which were on the walls, flat stones carved with large Duthak
symbols for luck, protection, or favor.
Dwarves, he’d discovered in his studies, were superstitious as a race. There was this mask surrounded by feathers,
of a style he had never seen before, as well as a strange club-like weapon set
with rows of razor-sharp obsidian flakes hanging on the wall below it. Tarrin had taken that one down and studied
it, and realized that it was a real
weapon, that it had been used in battle.
But why obsidian? Why not a good
sword?
Then again, if the race that made it had
no access to iron, then obsidian would be a practical alternative for making a
weapon.
The thing was wickedly nasty, and it
made his flesh creep a little even at the thought of being hit by it.
Spyder certainly had some exotic
weaponry. There was this other thing
that looked like a wide, thick swordblade that seemed more like an axe head,
and what made this weapon stand out was the hawk’s bill at the end of that heavy
blade, sharpened along the inside edge.
Tarrin had to refer to a book of weapons to discover its name. It was called a lochobre axe, a weapon invented by the Folk of the Stormhaven Isles
and used some two thousand years ago, before the isles were united under a
single monarch and the battles ceased.
The weapon was brutal in design, and if swung by a strong arm, it would
easily lop off limbs or heads. The book
mentioned that the blade was often affixed to the head of a polearm, but
short-handled versions were often used by nobles in combat.
Good Goddess…the thing was probably just
as nasty as a sword. Maybe even more
so.
But it was her books that truly caught
his attention. His intent to wander a
bit was put off when he started sampling her library, and found books that
would make the librarians in the Imperial Library faint dead away if they saw
them. There were Dwarven books, Gnomish
books, Urzani books, Sha’Kar books, Wikuni books, Human books from every corner
of the world, and much to his surprise, there were even Goblin books. The original Goblins were actually quite
intelligent, and had their own written language, something that none of their
descendent races possessed. There were
books, scrolls, tablets of dried clay, tablets of stone. There were books made of paper, of parchment,
of tree bark, of flakes of huge sheets of mica, thin plates of metal, plates of
stone, even some that looked to be made of animal hide. They were written in languages he had never
seen before, but the charm affixed to his amulet gave him the ability to read
them all, just as it gave him the ability to understand all spoken
languages. He heard other languages as
Sulasian, and when he read these alien languages, Sulasian writing seemed to
replace it to his eyes, though the page actually never changed.
That was what got him. He almost missed his appointed two days back
in his library with Kimmie and his children, and while he was there, he was a
little distracted. He’d brought one of
the books with him to show to Kimmie, a Wikuni book that chronicled their
departure from the Known World, back when they still looked like Sha’Kar. Kimmie was impressed by the book, and he
made a copy of it for her so she could read it.
It was always an annoyance when he was
called to duty to cast people out of the gate chamber. Spyder was right about the intimidation,
because many of the first time visitors were all arrogant and quite
confrontational when he issued the ultimatum.
Over ten days, he’d been called to the gate fourteen times. Six were human parties he evicted quickly,
two were Avatars of gods of other worlds which seemed to realize where they
were and tried to talk Tarrin into letting them pass, three were winged Deva
who politely excused themselves and returned through the gate, one was a weak
Demon that Tarrin immediately destroyed without any real trouble, and two were
humans that seemed to know Spyder.
Both, a tall, handsome male Wizard in a black robe and a woman wearing a
heavy cossack, asked after Spyder, and when he told them she was taking a
break, they said they understood and said they’d be back another day. After the third time, the task of defending
the gate was already tedious, and it got no better. So far, not one person coming through the gate intrigued him or
seemed interesting to him in any way.
He thought it would be more exciting being the Guardian, and he was a
bit disappointed. He dealt with gods
all the time, so their Avatars didn’t seem very interesting. The Deva were interesting, handsome
human-like men and women with white-feathered wings on their backs, but they
looked too much like Aeradalla to seem exotic, and they were too damn nice.
The only Demon he’d encountered was a pitiful little ball of flesh that
was stupid as a stump and so weak it was barely an effort to destroy it,
obviously one of their weakest that was probably just lost.
Jasana was absolutely furious with him
after the first time he returned home, after he told them what he was doing.
She wanted to come to Haven, but he knew that Spyder and the gods would not
allow that. She took it personally when
he told her no, and refused to see him the next time he came home to visit. But, much to her dismay, he was tremendously
unmoved by her tantrum, and he
refused to see her the next time he
returned home. She was quite contrite
afterwards.
But it wasn’t always boring. Nineteen days after he took over Spyder’s
job, he got a rather unusual visitor through the gate. It was a solitary human man wearing exotic
colored armor, armor like that portrait from the inn in Shoran’s Fork, that
Eastern armor with its wide plates and wicker-looking appearance. It was capped by a large helm with a very
ugly mask made to look like a face, fashioned from steel and painted red that
fit over the face of the man, probably something to intimidate the
opponent. He had two slender, curved
swords of the same style as his own tucked into a sash around his waist. He stepped from the gate and gave Tarrin a
look of surprise, then removed his helmet and bowed politely. “A thousand apologies, honored one, but
where is Spyder-san?”
“She’s taking a rest,” he answered
levelly.
“Ah.
Might I ask when she shall return?”
“I honestly don’t know, but it’ll
probably be a while. A few years,
maybe.”
“It is good she rests, but I regret the
lost opportunity to defeat her,” he sighed.
“Defeat her?” he asked curiously.
“For ten years, I have labored to best
Spyder-san in honorable combat, but I
have found myself lacking,” he answered.
“She teaches me rightful humility and makes me a better man for my
defeats, but I make myself a better man by continuing to try until I finally
succeed.” He gave Tarrin a curious
look. “Are you the equal of Spyder-san?”
Tarrin laughed. “Maybe in five thousand years,” he answered
bluntly.
“I will return to my home, but I offer
you a friendly challenge,” he declared.
“I will return in twenty days.
If you wish to face me in honorable combat, we will test ourselves
against one another. Non-lethal, of
course,” he added quickly. “It is
unseemly to kill honorable opponents without cause or reason.”
That intrigued Tarrin not a little
bit. “I just might take you up on
that,” he said. “I was trained by the
best warriors in this world. I’d like
to see how they stack up against one of the best from another.”
“Then I eagerly await our meeting,” he
said with a bow.
“Why not now?”
“It is not my custom to issue an
immediate challenge. I prefer my foe to
be at his absolute best, so I always give him time to prepare for our contest.”
Tarrin chuckled. “I swear, you sound like a Selani,” he
mused.
“Spyder-san has made the same observation.
In twenty days, we will battle.
Until then, may your days be filled with peace and your estates
prosper.” He bowed once again, then
turned and entered the gate.
Despite being the Guardian, he found
that he still had plenty of time for his family…if ony because never sleeping
gave him plenty of spare time. He
talked to them through the amulets every day, and managed to return home for a
family meal with his parents and Jenna ever three days, at the request of his
father. His mother had been getting a
bit depressed, and having her children around her more often, his father felt,
would be just what she needed. Jasana
had a storm of pique when she found out about them, because she wasn’t invited. But then again, neither were any of Tarrin’s
other children, so her arguments lost a great deal of their weight when she
argued about not being included. But
Kimmie managed to quite effectively explain to her that it was quiet time that
Tarrin’s first family needed, just like the time that Tarrin spent with
them. She pointed out that Tarrin lived
in two separate worlds, the human world and the Were-cat world, and that meant
that there had to be a degree of separation between them. Much to his surprise, Jasana accepted the
explanation, and was actually rather gracious about it afterward. She even started going through the gate by
herself to spend time with her grandparents, so they’d have some company. Jasana was of an age where she was allowed
to do a little tight wandering around the house on her own, because nothing in
its right mind would attack Tarrin Kael’s home, and the Woodkin that lived near
him would always keep an eye on the wandering cub to make sure she didn’t get
into too much trouble. Going through
the gate to see his grandparents was more than allowed, but she wasn’t allowed
to leave the farm. And she knew better
than to disobey. Tarrin and Jesmind had
a very long arm, and she knew that if she disobeyed, they would find out. Even though they wouldn’t talk to each
other, she knew that if one of them found out, she’d get it from both of them, and that was not a good
thing. Jesmind’s punishments were
physical, but Tarrin’s punishments were psychological. She got it from both ends when she ran awry
of her parents, and she’d learned the hard way that the best way to avoid
getting a thrashing and some serious mental stress in her young life was to simply
not disobey in the first place.
Tarrin felt that that more than anything
brightened his mother’s mood. Elke Kael
always needed to feel needed. She was a
true mother; a nurturer, a teacher, a supporter, a guide, and not having any
children around to teach and love was starting to depress her. Tarrin’s departure was planned, but Jenna’s
was unexpected, and his mother had buried her grief of that loss for years
before it started eating through the armored defense she had erected against
it.
After initially getting lost in Spyder’s
library for two rides, he decided that perhaps it was certainly worth his time
to start wandering around a while to see things. At first he was going to start in Suld, but he already knew
Sulasia rather well, and he was too well known in the West. So he decided to start from Abrodar
instead. He was certainly well known in
that ancient city, but he doubted the peasants and commoners a day’s walk from
its aged walls would even know his name.
And he’d never really seen anything of the magical kingdom of Sharadar other
than the capital city.
He’d almost forgotten about his little
“appointment.” Twenty days later,
exactly twenty days, he was called to the gate once again, and the eastern
warrior stepped from it, wearing the same armor as he had the first time Tarrin
had seen him. He bowed elegantly as
soon as he saw him. “Good day to you,
Guardian. Have you considered my
offer?”
“My name is Tarrin,” he answered. “And yes, as long as it’s spar, I’m more
than interested. I haven’t had these
for very long,” he said, jerking a thumb over his shoulder at his wings, “and
I’ve never fought since I got them. I
need to practice to learn how they’ll change my style, and it’s always best to
practice against someone who is at least your equal. I think you’re probably better than me, so I think you’d be a
perfect partner.”
“Your praise honors me, and you are
right, introductions are certainly in order.
I am Tsukatta, humble Samurai
in service to my daisho, Lord
Yukuzomi Kasawara. Your friend, Lady
Spyder-san, taught me much. I would be honored to be of service to the
one who helps her now.”
Tarrin nodded and called forth his
Ironwood staff from the elsewhere. “I won’t use magic,” he promised.
“Then for now, neither shall I,” he
answered politely, drawing one of his elegant swords in a smooth, graceful
motion.
Tsukatta, Samurai warrior, was a monster. He had the ultimate, perfect balance of speed, power, and skill,
and it was only Tarrin’s Were-cat gifts and extensive training that allowed him
to stand up to him. This man, though
human, far outstripped any mortal human Tarrin had ever seen with both his
blinding speed and his incredible power.
He was as fast as a Selani and as strong as a Troll, and that was a
deadly combination. Tsukatta had skill
to match his physical prowess, wielding his elegant weapon with a level of
mastery Tarrin had only seen in the Selani.
They sparred for nearly four hours, and in that four hours Tarrin
learned a great deal, both about his wings and about his fighting.
His wings, he’d discovered quickly,
didn’t really impact his balance or fighting style. They were effectively weightless, so they didn’t alter his
balance at all, but moving them did shift his momentum or alter his center of
gravity. Not from the weight of them,
but from the fact that they pushed the air as they moved, and that air
resistance fed back into his movements.
Tsukatta allowed him to work through learning how that worked by simply
moving into a defensive posture and letting him practice, then pressing him
with amazingly complicated attacks once he had an idea of it, to refine his
understanding.
After he got an idea of how to move with
his wings, he battled Tsukatta in earnest, and learned a great deal about
finesse. Tsukatta’s major threat was
from his light, elegant handling of his weapon, where a mere repositioning of
his wrist could launch him into a new attack routine. The man was a whirlwind, and that weapon of his seemed to come
from every direction at once. But after
an hour or so, Tarrin started understanding his moves, learning his patterns
very well, and became a much more significant threat to him. Tsukatta was, admittedly, more skilled than
Tarrin, but Tarrin showed that he was no opponent to take lightly.
“Excellent, Tarrin-san!” Tsukatta said brightly after nearly four hours of spar, as
they ended to have a meal. Neither of
them were even winded, and Tarrin had a suspicion that some kind of magic was
at work here, something he couldn’t feel.
“You would do honor to any daisho
you serve.”
“I had good teachers,” he answered. “I’ve never met a human as strong as you
are.”
He tapped the wide belt around his waist
lightly. “This is a magical object that
gives the strength of an oni,” he
answered, using a word not even Tarrin’s charm could translate. “I have found that great strength also
creates great speed. My strength has
little weight to move, so it gives me great speed.” He laughed. “It took me
nearly a month to learn how to walk without jumping up and hitting my head
against the ceiling.”
“I didn’t have that much trouble,” he
said absently.
“I noticed your strength. What gives it to you?”
He waved his paw before him. “This does.
As you noticed, I’m not human.
I’m a Lycanthrope, a Were-cat.
One aspect of it is the proportional strength of a cat, and cats are
very powerful animals.”
“You were not born so?”
He shook his head. “I’ve adjusted to it, though. Truth be told, I don’t want to change back.”
“Then you are as you should be so long
as you what you wish to be,” he said sagely.
“Well, I must go. I will return
in twenty days, and we shall better each other once again. Is this acceptable to you?”
“I’m already looking forward to it,” he
smiled.
“Thank you for the meal. Next time, I shall bring food from my world
for you to sample.”
“I think I’d like that,” he said
sincerely.
Tsukatta bowed, and Tarrin did the same,
then he stepped through the gate and left Sennadar. Tarrin had to chuckle a little bit. Spyder was right, there were some interesting people that came
through the gate.
The main problem with wandering, he
discovered quickly, was the eternal threat of being called back to Haven.
It never failed. Just when he found a place that he thought
was interesting, he would get called back to Haven, and then he would be
incapable of returning there unless he’d had time to ground himself. He started getting a bit surly about the
entire affair after the first ride, when he reached a tiny village full of very
nice and interesting people about a day’s walk from Abrodar no more than four
separate times and was called back to Haven before he could ground himself and
give him a new forward point from which to begin when his work at the gate was
done. It made him rather short-tempered
with the people that came through the gate, and he offended several Avatars of
gods who had come through out of curiosity when they stumbled across the the
lone gate to Sennadar. But on Sennadar,
their divinity wasn’t worth a pile of Dargu skulls, and he made sure they
understood that by manhandling them in a very abrupt manner when they arrived.
The solution, he’d discovered, was
flying. Tarrin didn’t fly very much,
exactly because he enjoyed it. He
didn’t want to enjoy it too much, for
he was still careful about coming to enjoy his divine gifts so much that it
caused him to separate from the mortal world.
But flying served as the solution to his problem, allowing him to make
huge jumps of distance and land to ground himself, then return to moving on foot
and exploring the local territory. The
tactic served his needs perfectly, and as a result, he had grounding points all
over Sharadar within two months, all of them within two day’s walk of one
another or two hour’s flying, allowing him to go nearly anywhere in Sharadar
within two hours. Fireflash certainly
approved of Tarrin’s solution, though the drake often had trouble keeping up
with him, so more often than not he was a passenger in a satchel Tarrin made
for him, carrying his drake much as Ariana once carried him from the city of
Amy Dimeon and to the ground below.
Needless to say, sightings of the winged
Were-cat were flying all over Sharadar, and myths were already starting to
sprout up about his unique appearance and the fact that from the ground, he was
rather hard to see because he flew several thousand spans above the ground,
mainly to avoid crashing into birds, and also to give him a very panoramic view
of the ground below.
Hitting birds was not pleasant. The last time
it happened, he was picking goose feathers and guts out of his hair for nearly
a day.
Tuskatta continued to visit, appearing
every twenty days, when they would spar.
Tarrin learned from the Samurai more than he thought he would, and
Tsukatta was more than willing to serve as a test subject for some of Tarrin’s
experiments. One of the more
eye-opening tricks Tarrin perfected in his spars with Tsukatta was using his
wings as a weapon in combat. They were
totally mutable, and much as he had used them as spears to try to impale the
shadow of Val, he could change their shape, control them, and unleash them
against his opponents. He found that
changing them into whip-like tentacles was quite effective, for they would go
as far as he wanted and they moved with extreme speed. When doing that, he could flail at Tsukatta
from a safe distance. The other trick
he’d learned was to flare them out and cause a multitude of tiny lances to
blast out from the inside volume of them, like a storm of arrows but still
attached to his wings, but this trick wasn’t easy. He had to create each and every lance, and concentrating on so
many and making them all move at one time scattered his concentration more
often than not. But he did learn how to
do it with about eight or ten of them.
Tarrin was no centipede, he didn’t have an instinctual understanding of
how to control that many limbs at the same time, and the ability to control
them was the main limitation he had with the technique.
Time seemed a strange thing when one
didn’t sleep. It seemed to flow by
slowly, but the progression of it was actually rather brisk. What seemed like rides to him actually
turned out to be months, when he stopped and thought about where he’d been and
how long it had taken him. He’d
explored Sharadar, the jungles of Darrigon, the desert of Kypernius, and the
upper plains of northern Stygia and Arathorn.
He even went south to see the snowcapped Burning Mountains, where almost
every mountain in the chain was a volcano of some kind, be it active or
extinct, in a wild unclaimed territory called the Burning Lands. Nearly the entire southern third of the
continent was uninhabited by humans, or at least inhabited in an organized
manner. There were lots of miners in
those mountains, hunting for diamonds and gold and other precious ores and
gems, but it had to be very dangerous work with the threat of volcanic
activity. There were also any number of
hermits, fur trappers, and woodsmen who made the forests on the northern edge
of it, near the jungles of southern Darrigon, their home.
After finishing there, he moved north,
into Telluria, and was amazed at the civilization he found there. Telluria was devoted to technology, and
their cities were nearly as advanced as Wikuna. They too had paved streets, but of large grayish bricks rather
than that concrete that Keritanima’s
scientists had developed. Tellurians
seemed more interested in the science of mechanical contraptions than overall
advancement, though. When he visited
the city of Telluria he saw a young man riding by on a strange metal frame that
had two wheels on it, propelled by a crank he turned with his feet that was
attached to the back wheel by a chain.
When he asked someone what it was, the woman called it a bicycle, and lamented that it wasn’t
considered proper for a lady to ride one.
They had clocks all over their cities, on the corners of major
intersections, each of them precisely in agreement with all others, a testament
to the Tellurian skill of clockmaking.
He’d seen any number of strange devices that were built of gears,
pulleys, chains, and springs, from a mechanical lift that whisked goods from
the ground to a large window on the fourth floor of a warehouse to a little toy
soldier that a young boy was playing with, which was wound up with a key like a
clock he’d once seen and put on the ground. When released, it walked around in jerky, erratic circles until
whatever propelled it was exhausted.
Then the boy simply picked it up, put the key in its back, turned it to
wind it up, then did it all over again.
But he didn’t spend all his time wandering. When not wandering he was with his family,
and when not with them he was reading in Spyder’s library, and when not doing
that he was usually dealing with interlopers at the gate. The interlopers that came in through the
gate were as varied as Spyder warned they would be, and after nearly a year,
he’d certainly had enough experience to be able to tell the serious ones from
the utterly ridiculous, and some which were nothing more than bizarre.
One such example of the ridiculous
happened about four months after Tarrin started defending the gate. They certainly didn’t look very ridiculous at first, and when he first saw them, Tarrin
had been very curious. One was a truly monstrous human, nearly as
tall as Tarrin, with small dark eyes and a fierce black beard, and the other
was a Dwarf! An actual Dwarf, one of
the Dwarves that lived in other worlds!
Seeing him reminded Tarrin of all his Dwarven sculptures and portraits,
and he realized that this one looked remarkably like the Dwarves that had once
lived on Sennadar, for he was short, barrel-chested, wide-shouldered, thickly
bearded, and looked solidly powerful.
Perhaps the first clue that these two
weren’t exactly all there should have been the Dwarf’s helmet. Both were wearing plate armor, the armor of
warriors, but the Dwarf had on a helmet that had a double-headed battle axe
blade affixed to its top, and the open faced helmet had a stout chinstrap that
kept it firmly on the Dwarf’s head.
Despite his curiosity, he also had a
task to complete. “Go back,” he had
told them sternly, ruffling his wings in an impressive manner that drew
attention to them—a trick he learned from Spyder about intimidation. “This world is forbidden to all visitors. Go back, and never return. If you come back, you’ll die in this room.”
“I am Aragoth, the mightiest warrior in
the universe!” the tall human shouted arrogantly, though his eyes were a bit
wild. “No man threatens me and lives!”
“That wasn’t a threat,” Tarrin said with
narrowed eyes, which ignited from within with their unholy greenish aura. “But I’ll be happy to give you one. Now get out, or I’ll kill you here and now.”
“You dare command ME?” he screamed. “Grunger,
to my hand!”
Then, the most insanely ridiculous thing
that Tarrin had ever seen occurred. The
Dwarf turned and jumped into the air, and the human dipped down and caught the
Dwarf’s ankles in a huge hand. The
Dwarf pulled his arms in across his chest, and the human started flailing that
Dwarf around like a weapon!
It was ridiculous! Here was this huge man swinging a Dwarf
around by the ankles, but Tarrin’s confusion ended swiftly when that
double-headed axeblade on the Dwarf’s helmet suddenly made perfect sense, in a
twisted sort of way. The Dwarf’s helmet
made him a living battle axe!
Tarrin probably made an eternal enemy
that day. After backpedalling to get
clear of the axe-capped Dwarf, he started laughing uncontrollably. Aragoth’s face turned purple with fury, and
the Dwarf Grunger started hurling curses at him. “You mock the legendary axe Grunger?” the Dwarf screamed. “I’ll have you know I was the most powerful
weapon ever made before a curse turned me into a Dwarf! Now I’ll drink your blood, you fire-winged
hairball!”
A single sweep of Sorcery through the
Dwarf told him that he was, in fact, nothing more than a Dwarf. He just thought
he was a legendary axe.
Still laughing, Tarrin paused to weave
four quick spells, Summoning forth his four Elementals. Partly because it was time for him to do it,
and also because he wanted them to see this.
The four of them took one look at the odd pair, and they too burst into
their own form of laughter.
“He fears us, Grunger!” the human boomed
confidently as Tarrin continued to move back.
“He conjures reinforcements!”
“I just wanted them to see how stupid
you two look,” Tarrin told them with another laugh, then swept the human off
his feet with a wave of his arm and a strong weave of Air.
And
I thought that humans could get no stranger, his Water Elemental said to
him with amusement. His relationship
with his Elementals didn’t really change very much even after he got his wings,
though it did require just a little tweaking with his Water Elemental. Tarrin was now a divine being aligned
against Water, and at first she was a little worried that it was going to cause
problems. But her bonding with him was
an aspect of his Sorcery, not of his divine power, and that kept the two of
them distinctly separate, and thus allowed them to interact without any problems. It did, on the other hand, give his Fire
Elemental a serious ego problem, and for a while it felt that it was superior
and favored over his other Elementals.
He had to disabuse it of that notion quickly. They both were beings of fire, but they were still simply one
aspect of a complicated relationship that had four sides.
“You insult me? Now you die!”
Aragoth shrieked insanely, jumping to his feet.
“Get your sorry butt out of my
dimension,” Tarrin said scathingly.
“You’re not even worth my time.”
Shall
we dispatch them for you? his Air Elemental asked.
“Don’t kill them, but herd them out the
gate,” he answered aloud. “Show them
how unimpressed we are with them.”
With
pleasure, his Fire Elemental said eagerly.
To make it even more insulting, Tarrin
sat down and watched as his four Elementals tormented, harassed, and humiliated
the two ridiculous males. The Water
Elemental sprayed a torrent of water in the face of the human, then the Earth
Elemental followed it up by grinding its club-like hand in his face, leaving
his face smeared with thick mud. The
Air Elemental held the Dwarf rigidly immobile in midair as the Fire Elemental
spanked him with a fiery paddle, leaving scorchmarks on the tail of the chain
mail shirt that protected his backside.
Tarrin had to laugh as the two invaders got free, and got chased around
the room by four Elementals who were thoroughly enjoying themselves. The Earth Elemental softened the stone of
the floor and trapped the human by the feet, then the Air Elemental planted the
Dwarf’s axehead helmet in the stone beside him. The Water Elemental soaked both of them, then the Air Elemental
used its power over air temperature to unleash a blast of arctic wind on them,
freezing the water and leaving ice in the beards of both of them. Then the Fire Elemental rose up in the face
of the human and radiated a flash of heat, instantly turning the man’s face
red, like he was sunburned.
“Cowards! Using magic when you lack the courage to face us!” the human
screamed, at least before the Earth Elemental shoved a huge glob of mud in his
mouth. He continued to try to talk, as
muffled sounds like “Grff! Mmblgl mml lmffg blgmml!” escaped
through the mud in his mouth.
“That’s enough,” Tarrin chuckled,
standing up. “Keep in mind that I never
touched you,” he told them, still chuckling.
“And I’m much worse than my
Elementals are. You can throw them out
now,” he told them.
The Earth and Air Elementals picked up
the two crazy invaders and physically threw them through the swirling
gate. Then, after the last tendrils of
their shrieked curses faded, all five of them burst into uncontrollable
laughter. “It’s a good thing Fireflash
is asleep,” Tarrin wheezed. “Can you
imagine how embarrassed those two would feel knowing they were beaten by a
drake?”
Fireflash would have taken both of them
easily. One blast of paralyzing gas,
and it would be over.
Unfortunately, characters like Aragoth
and Grunger weren’t the only ones to come through the gate. Five days after that little misadventure,
Tarrin faced his first serious opponent in the form of a mighty Demon called a balor.
The thing, a twelve span tall monstrosity with a heavy body, horned,
ugly head, and large bat-like wings came charging out of the gate with a nasty
looking whip in his hand. It was
obvious that it knew what to expect on the other side of the gate, for it came
out already loaded for bear and ready to do battle. This rash assault put Tarrin out of sorts for a few seconds, but
not long enough to quickly use Druidic magic to eliminate all magic in the gate chamber—Demons of that caliber had formidable
magical abilities, and he didn’t want that thing to teleport all over the place
like the glabrezu did when he fought
it for the Book of Ages—and met it head on.
Tarrin learned two vital lessons from that experience. The first was that Demons feared him, for
when the balor got a good look at
him, much of his battle fervor cooled.
The second was that his wings weren’t as invulnerable as he once
believed. The Demon lashed that whip at
Tarrin, who brought his wing around his flank to protect it, and he felt an
angry blast of pain lash through his wing.
The red-orange of his wing cooled to a line of reddish-black along where
the whip struck it, and it was then that he understood the nature of them. His wings enjoyed the same protections that
Demons did, that only extra-dimensional beings had the power to harm them. The Demon’s whip was an item that fit that
classification.
Tarrin had never felt pain in his wings
before, and the shock of it instantly sent him flying into a rage. His feet left the ground as his wings
exploded with brilliant light and searing heat, and they trailed tongues of
flame as the Were-cat launched himself at the balor with his staff in the end grip and coiled over his head to
smash the ugly thing into the floor. A
whip was no weapon to use to try to defend against a staff, so the Demon
retreated and prepared to try to dodge out away from the attack. Paws shrouded
in fire unleashed the staff at the Demon’s face, feet similarly shrouded in
fire, hovered over the stones of the floor.
What ensued was a fairly ugly series of
traded blows as the balor sought to
get some distance from the enraged Were-cat, but the Were-cat simply ignored
the savage lashing of the whip as he concentrated on crushing the balor’s skull. Many deep, ragged lacerations striped Tarrin’s sides, lower back,
wings, and torso as the Demon ripped away skin and flesh with every strike of
the whip, but the Demon showed just as many signs of injury in short
order. Tarrin knocked off one of its
horns in his flurry of incensed strikes, sending it spinning off towards the
gate, then he smashed in the left cheekbone of its ugly face and nearly slammed
it to the ground with the sheer power behind the blow. The fact that Tarrin was airborne, carried
by a power that Druidic magic couldn’t cancel, factored in tremendously to his
advantage, allowing him to get eye to eye with the Demon and giving him much
more mobility. The Demon could not
retreat, and did get knocked off its feet when Tarrin unloaded a massive
overhanded blow, whipping the staff over his head and driving it into the crown
of the Demon’s head. When it was down,
Tarrin pulled back, hovering over its body, then sent a dozen fiery spikes out
of his wings and lanced them into the Demon’s body. Lethal spears of solid fire still atached to his wings penetrated
the Demon’s flesh, drove all the way through it and into the stones beneath
it. His wings were the manifestation of
divine energy, and that kind of power could
do harm to a Demon. It squealed only
once before it died, and Tarrin pulled the spears out of it before it started
to dissolve.
He landed by the decomposing body and
caught his breath, the pain of several nasty wounds becoming clearer as he came
out of his rage. He remembered quite
clearly what happened this time, there was no loss of memory he usually
suffered when in a rage, and he noted to himself that those sparring sessions
with Tsukatta had already paid off.
After repairing the damage to the floor,
he hobbled back upstairs to recover from the battle. It would take some Druidic healing and a few hours of rest to
mend the nasty lash wounds the Demon’s whip inflicted.
Spyder’s job suddenly didn’t seem as
easy as it had earlier that morning.
Time continued to flow by, the raging
torrent that seemed frozen in place, and things did slowly begin to
change. Two years crept by, but though
it seemed to take forever, Tarrin looked back upon it and wondered where all
that time went.
The main change was in his children. Jasana had just turned eight and Eron was
seven now, the twins were nearly six, and they were certainly no longer
children. Jasana was as tall as her
grandfather, starting to fill out in the curvy manner that most Were-cat
females enjoyed, and Eron was growing tall, tall, tall. He was going to be a huge Were-cat adult, for he was both
tall and solidly built, almost barrel-chested, the most burly Were-cat Tarrin
had ever seen. Where Tarrin and most
Were-cats were sleek, like panthers, Eron was powerful, built like a lion, and
he was monstrously strong even for a Were-cat ten times his age. Tara and Rina had changed physically into
sleek adolescents, but their personalities had not changed. Tara was still aggressive, gruff, and blunt,
and Rina was still a sweet-natured girl.
True to the demeanors of their parents, they were miniature versions of
Tarrin and Kimmie.
There were other changes as well. Dar and Tiella had had another child, a
little girl named Nayelle, a Sha’Kar name which meant treasure, and Keritanima’s son Faalken was now ambulatory and
driving his mother insane. Allia and
Allyn were still trying to have a child, which was no longer a social issue for
them, since Allyn had passed his tests and taken good brands, and was now a
fully recognized member of Selani society.
They had missed the first opportunity when Allia came in season because
the tribe’s shaman had absolutely
refused to consider him, and she kept dragging her feet until well after Allia
was out of season. Allia was livid
about it and felt that she had done it on purpose to keep them from having a
child, and a rare inner-tribe fued very nearly came about because of it. Things got so ugly that Fara’Nae had to
personally straighten things out, because Allia was dead set on killing the shaman in revenge for her pettiness, and
it turned out that it was all nothing more than a personal grudge that the shaman had with Allyn. Fara’Nae chastised the shaman for allowing her personal views to interfere with the
guidance that she gave to her, stripped her of her powers, and ordered her sent
to another tribe to start down the path of shaman
all over again as an apprentice. It was
a terrible blow to the woman’s honor, even more so because Fara’Nae
specifically ordered her not to exile herself, so she was robbed of the
honorable option of allowing herself to get killed. That Allyn had taken good brands was the twisting of the sword.
King Arren of Sulasia also celebrated a gift, as he and his Draconian wife had a son, a new heir to the throne, named Elvor. That secured the throne for another generation, and it made all of Sulasia sigh in relief. Arren was a great king, wise and just, and his subjects very much wanted to see the next monarch